![]() Phoenix Point’s approach to building tension aims to be more organic. ![]() Firaxis played on those emotions brilliantly, with spectacular, action-movie-like battles, agonising decision-making and a soundtrack that made you feel as though you could knock out the sun, even if you were far more likely to be immolated by your opponent. The death of a single soldier is a tragedy, the loss of a squad is a catastrophe you may never recover from. X-COM-style games are designed to be engines of tension emotional rollercoasters that pit you against impossible odds and challenge you to carve out victory from almost certain defeat. ![]()
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